Codeborne
in figures

100+ different information systems built and delivered
75+ customers over the time
Geographical reach: Estonia, Japan, Luxembourg, USA, Norway, Czech Republic, UK, Poland, Albania, Moldova, North-Macedonia, Bulgaria, Latvia, Lithuania

Grown from 10 engineers to 50+ today
Annual turnover 5M EUR, 2/3 export
Established in 2010

Disciplines we follow to deliver high quality software

Direct communication to the customer

There are no project managers or analysts in Codeborne, our programmers talk directly to the customers.

We speak "business language"

Codeborne programmers have expertise in different business domains and we also speak “business language” - this is how message from the customer to software engineers is not lost or misunderstood on the way as it would happen via proxies.

We deliver software every day

The value for the customer is generated by the working software. Codeborne delivers working software on a daily bases from the very first week of a project.
Constant delivery is the actual control mechanism for the customer to evaluate the progress of a project and value for the invested money.

Fast product launches

Quick time to market is often crucial for the business. Codeborne is very fast to launch. We have launched a full blown internet bank in 4 months.

Pair programming

Creative design work

Developing an innovative system is not so much a typing on the keyboard but rather a creative design work.
While one programmer can get stuck with technical complexity or might not have all the experience to crack every business problem then a pair of two engineers working together are enriching each other and as a result of the software design, architecture and implementation will have significantly higher quality.

Second pair of eyes will most likely catch the bugs

There is no separate Q&A team in Codeborne. Programmers are covering all business critical functionality with automated tests. This work discipline keeps developers focused and responsible for the quality of software rather than sending the code to the Q&A team for quality checks.

Fast development

We have a proven track record that a pair of engineers will deliver software faster than two persons working separately. In other words, pair programming will end up in a lower total cost of ownership (TCO) of a project.

Prototyping

Why  make a high-fidelity prototype?

Validate business ideas

Discover the unknowns of the project without actual development costs

Discover bottlenecks earlier

Avoid unnecessary delays and extra costs during the development phase

Creates design components that actually works

Components that work in real life contexts

Define project scope

Prototype includes a visual representation of the main user flows

Characteristics of a good prototype

Can be used on actual devices

Feels realistic and tells a larger story than a static image

Helps to convince all stakeholders

Demo the prototype to investors, partners or team members

Seamless transition to development

Code from the prototype can be reused in the actual development of the project